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NCD1 GrimReefer
PostPosted: Fri Sep 11, 2009 7:50 am    Post subject: Reply with quote

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There ya go.
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FATagent
PostPosted: Fri Sep 11, 2009 10:09 am    Post subject: Reply with quote

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Dusin wrote:
FATagent wrote:
TWM GrimReefer wrote:
I read a few posts on fm.net that say the sprinter is in , I guess there is video proof. Point to point races = win.

You have a link to said vid?





I love u!!!!! All homo. This gives me hope there's more ae86's varations in thus game that's a 85 zenki so maybe there putting a kouki levin oh that would be f*ck*ng sweet. But I'm just realy happy that it's been confiremed. That's the last you'll here me b*tch about the rolla lol
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NCD1 GrimReefer
PostPosted: Fri Sep 11, 2009 11:25 am    Post subject: Reply with quote

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Lets keep the fingers crossed for a levin
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FATagent
PostPosted: Fri Sep 11, 2009 1:43 pm    Post subject: Reply with quote

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One thing i noticed that ae86 front end looks wiered wats the white things there right on the bumper it looks like lights Oh well im just happy i see that!!!!!!!!!!!!!!!!!!!!!!!!! f*ck all the other cars im getting my 86
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NCD1 GrimReefer
PostPosted: Fri Sep 11, 2009 1:53 pm    Post subject: Reply with quote

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FATagent wrote:
One thing i noticed that ae86 front end looks wiered wats the white things there right on the bumper it looks like lights Oh well im just happy i see that!!!!!!!!!!!!!!!!!!!!!!!!! f*ck all the other cars im getting my 86


Park lights?
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FATagent
PostPosted: Fri Sep 11, 2009 3:15 pm    Post subject: Reply with quote

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They look like the block lights or something there most of of the time on the bottom of the front bumper. But idk the whole fro t end looks kinda wierd? Maybe t10 will stop being gay and realse a photo of all the cars that have been confirmed ether from them or from the photos that look like sh*t but still resemble the cars.
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DIS Dusin095
PostPosted: Sat Sep 12, 2009 4:19 am    Post subject: Reply with quote

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Has anyone seen the new upgrade section in the forza video that it titled "conversions"?

The description says: Change major components of your car, altoring its very nature. From complete engine and drivetrain swaps to aspiration conversions, these changes affect parts available in the other areas of the Upgrade Shop.
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NCD1 GrimReefer
PostPosted: Mon Sep 14, 2009 7:44 am    Post subject: Reply with quote

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Yeah , hoping for weird swaps.
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DIS OldManTiger
PostPosted: Mon Sep 14, 2009 11:43 am    Post subject: Reply with quote

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I'm hoping for all kinds of things out of that section.
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Westies
PostPosted: Mon Sep 14, 2009 2:12 pm    Post subject: Reply with quote

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don't get your hopes up for anything to special. It's probably just gonna be the normal motor/drivetrain swaps for each brand. ie: nissan motors in nissan cars, chevy motors in chevy cars, not anything to outlandish. Although a RWD STI is gonna be alot of fun lol.
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NCD1 GrimReefer
PostPosted: Wed Sep 16, 2009 1:02 pm    Post subject: Reply with quote

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So sources are saying 29 Ferraris in FM3. Sad.
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DIS OldManTiger
PostPosted: Wed Sep 16, 2009 2:21 pm    Post subject: Reply with quote

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TWM GrimReefer wrote:
So sources are saying 29 Ferraris in FM3. Sad.


That's a rediculously large amount of Ferraris, proportionally of course. Confused
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NCD1 GrimReefer
PostPosted: Wed Sep 16, 2009 4:23 pm    Post subject: Reply with quote

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Yeah , even fm2 was full of ferraris. A few of them I dig but really a lot of them are the same.
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NCD1 GrimReefer
PostPosted: Thu Sep 17, 2009 7:53 am    Post subject: Reply with quote

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Dumb cars amazing track.

http://forzamotorsport.net/en-us/_templates/NewsDetail.aspx?id=1876
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DIS OldManTiger
PostPosted: Thu Sep 17, 2009 11:42 am    Post subject: Reply with quote

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^^ Yeah, I could really give 2 sh*ts about those cars, but the track looks amazing!!!!
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NCD1 GrimReefer
PostPosted: Thu Sep 17, 2009 12:17 pm    Post subject: Reply with quote

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That track will be fun just for cruises too.
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DIS OldManTiger
PostPosted: Thu Sep 17, 2009 12:37 pm    Post subject: Reply with quote

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Dude, cruising, pics, time attack are all win prospects. BUT, imagine drifting 12 fawkin' miles of track, without once having to hit the same old turns. So win.
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NCD1 GrimReefer
PostPosted: Thu Sep 17, 2009 2:37 pm    Post subject: Reply with quote

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I agree. From the screen shots provided it looks like there are plenty of sexy drift corners too. Unlike fm2 we have some sweet backgrounds to check out too.
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DIS Dusin095
PostPosted: Sun Sep 20, 2009 3:14 am    Post subject: Reply with quote

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Quote:
IGN AU/IGN Readers: Drift events and downhill races?

John Wendl: We have this mechanic now, it's called 'Always Drifting', so they're not specific drift events, but at any point you can bring up the drift hud, which is a little drift score – it's kinda like the Kudos from Project Gotham, and it's always on – you're always getting points for it whether you have the hud on or not, and there'll be drift leaderboards. We've got all kinds of new leaderboards as well, so the top painters will go to their leaderboard, the top drifters, the top tuners, the top videographers… so yeah, drifting is on all the time.

IGN AU/IGN Readers: But will there be specific drift events?

John Wendl: There could be in multiplayer… we've created a rules editor in multiplayer that allows you to establish guidelines of how to compete online against each other and what kind of race mode you want to create, so I think we're going to see emergent gameplay come out of that as people find new game types. And what will happen is, the most popular ones – we'll be watching, and then we'll probably make those more official and supported, or start to develop features specifically [for them], or even tracks. If we find people playing a certain way. Like, some of the DLC tracks we're looking at, we're trying to design to be playgrounds for this sort of emergent gameplay, and as we see people doing certain kinds of things; we're going to react to that and try to better support that and embrace it.


IGN AU/IGN Readers: With the new in-car viewpoints, will all the dials work, including the temperature gauge and fuel gauge?

John Wendl: Not every dial will work in every scenario, but all the big ones that you care about will, so tach, speed, fuel on most cars, boost gauges, digital gauges as well as analogue, like the Lamborghini Reventon has this crazy Star Wars looking 'stay on target' kind of thing, and it all animates and does all cool stuff, so each car we had to get in, start it up, see how all this stuff actually works and reacts. The Bugatti's got its horsepower gauge and all that kind of stuff. We basically went through each car, and some cars – especially race cars – have a million gauges, they look like an aeroplane, and not every one's going to be important to the player, so we picked the ones that we felt were the most useful.



I found this lastnight and didnt know if anyone else have seen it.
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Chris1379
PostPosted: Sun Sep 20, 2009 12:54 pm    Post subject: Reply with quote

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Dusin wrote:
Quote:
IGN AU/IGN Readers: Drift events and downhill races?

John Wendl: We have this mechanic now, it's called 'Always Drifting', so they're not specific drift events, but at any point you can bring up the drift hud, which is a little drift score – it's kinda like the Kudos from Project Gotham, and it's always on – you're always getting points for it whether you have the hud on or not, and there'll be drift leaderboards. We've got all kinds of new leaderboards as well, so the top painters will go to their leaderboard, the top drifters, the top tuners, the top videographers… so yeah, drifting is on all the time.

IGN AU/IGN Readers: But will there be specific drift events?

John Wendl: There could be in multiplayer… we've created a rules editor in multiplayer that allows you to establish guidelines of how to compete online against each other and what kind of race mode you want to create, so I think we're going to see emergent gameplay come out of that as people find new game types. And what will happen is, the most popular ones – we'll be watching, and then we'll probably make those more official and supported, or start to develop features specifically [for them], or even tracks. If we find people playing a certain way. Like, some of the DLC tracks we're looking at, we're trying to design to be playgrounds for this sort of emergent gameplay, and as we see people doing certain kinds of things; we're going to react to that and try to better support that and embrace it.


IGN AU/IGN Readers: With the new in-car viewpoints, will all the dials work, including the temperature gauge and fuel gauge?

John Wendl: Not every dial will work in every scenario, but all the big ones that you care about will, so tach, speed, fuel on most cars, boost gauges, digital gauges as well as analogue, like the Lamborghini Reventon has this crazy Star Wars looking 'stay on target' kind of thing, and it all animates and does all cool stuff, so each car we had to get in, start it up, see how all this stuff actually works and reacts. The Bugatti's got its horsepower gauge and all that kind of stuff. We basically went through each car, and some cars – especially race cars – have a million gauges, they look like an aeroplane, and not every one's going to be important to the player, so we picked the ones that we felt were the most useful.



I found this lastnight and didnt know if anyone else have seen it.

u left out the part were he says theres no 180SX. Sad
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DIS Dusin095
PostPosted: Sun Sep 20, 2009 2:57 pm    Post subject: Reply with quote

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i dont really care about the 180 its going to be a bandwagon car anyway.
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NCD1 GrimReefer
PostPosted: Mon Sep 21, 2009 7:50 am    Post subject: Reply with quote

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I am sick of the 180 debate. Stop crying , you already have a silvia.
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FATagent
PostPosted: Mon Sep 21, 2009 3:31 pm    Post subject: Reply with quote

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The 180 is the same as a silvia Big fukin deal. BE HAPPY with the silvia
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NCD1 GrimReefer
PostPosted: Mon Sep 21, 2009 3:41 pm    Post subject: Reply with quote

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I couldn't agree more.
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DIS Dusin095
PostPosted: Mon Sep 21, 2009 5:16 pm    Post subject: Reply with quote

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The 180 sux dumbest car in the world Laughing
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